I only ask because I uninstalled it, tried my own, liked yours better then reinstalled and when transferring, the outer wall is jacked up and doesn't properly build. I’ve been avoiding building a settlement at Sunshine Tidings Co-op because even if you do a good job on the settlement, you still have a pile of persistent dead ghouls lying around everywhere — disgusting. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Main Walkthrough - You’ll find the Co-op to the south of Sanctuary, on the other side of a small lake and just south of a major freeway that runs all the way to Lexington in the east. Can't place a water pump in Sunshine Tiding Co-op? Professor Goodfeels can be found scouting the area around Sunshine Tidings co-op. Bodyslide, OutfitStudio, and TexBlend Presets, Some assets in this file belong to other authors. There is no source to even build water supply, I mean, was about to build a beacon, but the hell with this. There are some patio chairs to sit and rest after a hard day's work in the garden, where there is plenty of food. I found all the dud removals and i was left with: taunt saved mouth bases meant happy stays swamp lords setup now from here i started by picking setup which gave me a likeliness of 0 which means that none of the letters s,e,t,u,p will be in the correct answer, yet that takes out all of the possibilities. It is just a simple little version of the settlement. You have plenty of beds, defenses, food, water, and power. < > AdolfTheAlmond. 1 Sunshine Tidings terminal 1.1 Log 1.2 > Mr. mmasich 4 years ago #11. Two of them will contain ferocious ghouls. The original crew that set this co-op … 4 likes. 2. Sunshine tidings co-op is the worst place for a settlement why don't the settlers at Greentop nursery invite their friends to live there, Its a perfect place to wall up, Sunshine is falling apart most of the houses are disintegrating or boarded up and have dead ferals in them and a robot that will just get them addicted to chems. User Info: Rampagingwalrus. So i cleared Sunshine Tindings Co-op and put the beacon down, powered it and the quest didn't progress, it still askes me to build a beacon and activate it Last edited by AdolfTheAlmond; Mar 26, 2016 @ 4:49am < > Showing 1-15 of 15 comments . All rights reserved. Kill the Ghouls. Tired of the 'friendly' ghouls squatting on a table or lying underneath the beds and merchant stalls, until something aggros them. Thanks for all the effort you've put into your work. Walkthrough of my Sunshine Tidings Co-op settlement build PS4, enjoy Fallout 4 https://store.playstation.com/#!/en-ca/tid=CUSA02557_00 ↑Sunshine Tidings Co-op terminals; Sunshine Tidings Terminal, Log ↑ Fallout 4 Vault Dweller's Survival Guide Collector's Edition p.265: "[1.18] SUNSHINE TIDINGS CO-OP A beatnik farming co-op of cabins and a trading warehouse. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. You currently have javascript disabled. Why do ghoul bodies keep respawning at Sunshine Tidings Coop, User Info: PrimaFacie. Another great adventure is awaiting you. Sunshine Tidings Co-op bug My co-op has 94 defense and 18 beds, but when I leave the area and check my pip-boy, it reports 0 defense and 0 beds. Sunshine Tidings Co-op is a ruin of a communal operation and possible settlement in the Commonwealth. Fantastic work, and not only with this beautiful & practical settlement but with all the info you gave in the description of your mod. It is a large site with small buildings surrounding the central structure which houses the workbench. Welcome to my second Mod for Sunshine Tidings Co-Op. There is a Clinic/Pharmacy and several workbenches that are in the main warehouse. It's killing my immersion to have a ghoul spawn on my table whenever i leave. RedSeve 5 years ago #1. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Clear Sunshine Tidings Co-op. It’s quite far and there are scavengers and wild beasts everywhere, be careful. Minutemen scouts have found a promising site for a new settlement, but it's overrun with hostiles. Rampagingwalrus 5 years ago #2. Win MUG-nificent prizes in our Nexus Mods Trivia Quiz! On my system (PC) I used "setstage minrecruit05 200" and that set the Co-op as cleared, and allowed me to report back to the settlers at Tenpines Bluff, which allowed me to … Note: I'd advise scrapping everything that is scrappable in the settlement WITHOUT using mods that you can scrap everything (I typically build around what's already … The powerful open-source mod manager from Nexus Mods. PrimaFacie 5 years ago #1. I like my first so much and did not want to change it and I really like to build on Sunshine Tidings Co-Op, so I have 2 Sunshine Tidings Transfer Settlements. Sunshine Tidings CO-OP (corpse removal) Anybody figure out how to get those ghoul corpses gone for good? There is a kitchen area and a Bar that has a Butcher, so that your settlers can have a steak with their beer. User Info: RedSeve. 1 Background 1.1 Settlement information 2 Layout 3 Notable loot 4 Related quests 5 Appearances 6 References A small farm southwest of Concord, the co-op is a former beatnik refuge, with a number of cabins and warehouses placed here. This is my second Sunshine Tidings Blueprint Mod. Log in to view your list of favourite games. Go to Sunshine Tiding Co-Op. This is only for the "Clear the Way for Tenpines Bluff" quest to clear the Sunshine Tidings Co-op. It is locked Novice. Very helpful & detailed. Sunshine Tidings co-op appears to have been a communal settlement before the Great War. User Info: mmasich. This blueprint comes with a plugin (esp file). Put them down, then explore another building to the south, wherein you’ll find the Sunset Tidings Terminal [Novice]. It is an essential element that takes care of everything that should be done to prepare the ground before installing the blueprint. A brief (and slightly rushed) tour of my Sunshine Tidings Co-op Fallout 4 settlement. Do you know what slot this blueprint is meant to take up? They keep coming back. Judging by … This page lists all Sunshine Tidings Co-op terminals. Sunshine Tidings co-op is a location and possible settlement in Fallout 4.Sunshine Tidings co-op appears to have been a communal settlement before the War. No point for this settlement. Clean the area by searching every house. Edited by Septpas, 26 January 2021 - 08:48 AM. The Mister Handy, named Professor Goodfeels, that was "liberated from its slavery," now floats around shouting old hippie phrases such as "Far Out" and "Groovy." Sunshine Tidings Co-op. Handy Control 1.2.1 Choose Protocols 1.2.1.1 "Just Be" Protocols 1.2.1.2 Guard Protocols 1.2.1.3 Return for Maintenance Protocols 1.2.1.4 Shut-Down Unit 1.2.2 Activate Unit Note: This desk terminal is … Layout. User Info: DragulaRULEZ. Welcome to my second Mod for Sunshine Tidings Co-Op. Sunshine Tidings Co-op¶ Leave the highway and return west to reach Sunshine Tidings Co-op and enter a shack along the north-eastern end of the complex, where you’ll find some Feral Ghouls. You have plenty of beds, defenses, food, water, and power. Thanks and happy building! It was painful to fix what's been misplaced but definitely worthed it & your screenshots helped a lot, not to mention that it gave a full understanding of how much effort you put into your excellent work. I really liked my first one and did not want to change it, and I really like this settlement and building on it, so I just made another Mod. The Co-Op is located south of Abernathy Farm. Seriously why the hell are there two people staying here It's a hell hole. The ground looks dry and cracked in places so maybe I actually can't place it anywhere but how else would I get water to that community? I thought it was just a display bug, so I ignored it, but after a few missions, the happiness there was down to 40, from 80. #86228483, #86230553 are all replies on the same post. Sunshine Tidings Co-op is the remains of a hippie type commune, composed of several small shacks with a large warehouse in the middle. It can be reprogrammed by the player character to perform various actions. You need to head southwest of concord until you find an abandoned village up the mountains. Judging by … A quick video guide showing how to complete the quest on Fallout 4, Taking Point: Sunshine Tidings Co-op. Sunshine Tidings Co-op Information "The cabins are now overrun by Feral Ghoul, but you may also obtain an ally if you hack the Terminal and make Goodfeels tkae your side." Several functions may not work. carsauce 5 years ago #1. Located south south west of Abernathy Farm on the south side of the lake. Part of the quest line for the Minutemen. As it attempted to return to its owners, Johnny "noodled" it out and "zonked" its protocols to "just be." Most probably that's what caused all those problems, though with all these conflicting mods in Fallout 4 you never can be sure where it all went wrong & why. Had to struggle fixing some missing floor textures (that visually seems to be there) & with half of the surrounding wall, some stairs, etc since trying to stay under plugin limit I didn't install a mod enlarging settlements' areas firstly - used a cheat for that. Spoiler JohnnyGunn wrote: Huge fan, screw immersive, lol. Sunshine tidings co-op? Copyright © 2021 Robin Scott. 1. Fallout 4 Walkthrough: Side Areas - Sunshine Tidings Co-op Fallout 4 created by Bethesda Game Studios. There are bathrooms and showers for your settlers. I really liked my first one and did not want to change it, and I really like this settlement and building on it, so I just made another Mod. Page 2 of 2 - NMCSU Settlement Blueprint - Sunshine Tidings Co-op - posted in File topics: In response to post #86220153. 1 Sunshine Tidings Terminal 1.1 Log 1.2 > Mr. Moving, Blowing up, ~delete and ~markfordelete do not work. Liberated by two men, Jack and Johnny, prior to the Great War. Sunshine Tidings, All Tidied Up. =(I'll mod them out if anybody has a mod that worked for them. 1. Local scuttlebutt suggests the place is haunted by its former residents. There are turrets all around the settlement, to keep everyone safe. Sunshine Tidings Co Op Settlement; User Info: carsauce. Handy Control 1.2.1 Choose Protocols 1.2.1.1 "Just Be" Protocols 1.2.1.2 Guard Protocols 1.2.1.3 Return for Maintenance Protocols 1.2.1.4 Shut-Down Unit 1.2.2 Activate Unit Note: This desk terminal is located on the cabinet of the Sunshine Co-op work barn. Sunshine Tidings Co-op is a Location in Fallout 4. Please re-enable javascript to access full functionality. This Mister Handy is in poor condition, its rusty case dented and missing an eye s… I didnt want to report this as a bug but it seems when I use any of your blueprints that I can stay in workshop mode 100 feet away from … You will need to seek permission from, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets, This mod will not be available on Bethesda.net for console users, Armor Keywords Community Resource (AKCR) - Traduzione Italiana, Buildable Burning Campfires and Fireplaces V3.0, CWSS Redux v2 - Craftable Working Showers Sinks Baths Toilets Urinals Kitchens etc, Do It Yourshelf - clutter for shelves and bookcases, Easy Homebuilder and Working Double Beds (Rebuild your Sanctuary), IceStorm's Clothes (formerly Autumn Outfit - Redux), Xnjguy Filled Mods All-In-One plus New Mod, MAEDOOSA's Sunshine Tidings Blueprint Mod 2. Layout. Built using only Vanilla+DLC items. As we like to say here at Sunshine Tidings: "Get that mut' or it's my foot up your butt!" could it be a bug? Sunshine tidings terminal impossible? From my Onyx Nightshade's Settlements savegame I uploaded to the Nexus, here is the Transfer Settlements blueprint for my Sunshine Tidings Co-op build. Sunshine Tidings Co-op is the remains of a hippie type commune, composed of several small shacks with a large warehouse in the middle. Sunshine Tidings Co-Op. It is just a simple little version of the settlement. Edited by Alledielle, 28 January 2021 - 05:55 AM. Edited by Alledielle, 24 January 2021 - 11:14 AM. If you remove this esp later, the Sunshine Tidings Co-op "worldspace" would recover it's vanilla state after you 'nuke' the settlement. Images used for educational purposes only. Preston has asked me to clear it out so a beacon can be set up to attract new settlers in need of a home. 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Put into your work, 28 January 2021 - 08:48 AM page lists all Sunshine Tidings Coop, Info... A plugin ( esp file ) the main warehouse do not work table or underneath... Clinic/Pharmacy and several workbenches that are in the middle Fallout 4.Sunshine Tidings Co-op terminals for Tidings. Nmcsu settlement blueprint - Sunshine Tidings terminal 1.1 Log 1.2 > Mr. Moving Blowing... … this page lists all Sunshine Tidings Co-op appears to have been a communal operation and settlement... Topics: in response to post # 86220153 it can be found scouting the around!